Racers-API - a game where you have to go around racing with your car, earning money

Overview

Racers-API

About

Racers API is a game where you have to go around racing with your car, earning money. With that money you can buy cars and progress through the game! You have to combine your coding skills and knowledge to start and finish. Making HTTP requests to the API and getting a response is what you need to learn. You can play Racers API with any language that supports HTTP requests. Learn more in the Documentation section

Documentation

Python

Checking the status of the server:

import requests

#Checking the status of the server
statusURL = "https://racersapi.billybob456.repl.co/status"
status = requests.get(statusURL)
status = status.content.decode("utf-8")
print(status)
if status == "Racers API is ready to play!":
	pass
else:
	print("Racers API is unavailable to play at the moment")
	exit()

If it outputs "Racers API is ready to play!" then the server is available. Otherwise, you might get an error. If that happens and all you code is correct, it means the server is likely down.

Getting a key and starting off:

import requests
import json

#Checking the status of the server
statusURL = "https://racersapi.billybob456.repl.co/status"
status = requests.get(statusURL)
status = status.content.decode("utf-8")
print(status)
if status == "Racers API is ready to play!":
	pass
else:
	print("Racers API is unavailable to play at the moment")
	exit()

#Getting an API key
username = "hello"
startURL = "https://racersapi.billybob456.repl.co/start/" + username

x = requests.get(startURL)
x = x.content
x = json.loads(x)
key = x["key"]
print(x["message"])

Getting your account information:

import requests
import json

#Checking the status of the server
statusURL = "https://racersapi.billybob456.repl.co/status"
status = requests.get(statusURL)
status = status.content.decode("utf-8")
print(status)
if status == "Racers API is ready to play!":
	pass
else:
	print("Racers API is unavailable to play at the moment")
	exit()

#Getting an API key
username = "hello"
startURL = "https://racersapi.billybob456.repl.co/start/" + username

x = requests.get(startURL)
x = x.content
x = json.loads(x)
key = x["key"]
print(x["message"])

account = requests.get("https://racersapi.billybob456.repl.co/account/" + key).content.decode("utf-8")
print(account)

Getting your current car:

import requests
import json
import ast

#Checking the status of the server
statusURL = "https://racersapi.billybob456.repl.co/status"
status = requests.get(statusURL)
status = status.content.decode("utf-8")
print(status)
if status == "Racers API is ready to play!":
	pass
else:
	print("Racers API is unavailable to play at the moment")
	exit()

#Getting an API key
username = "hello"
startURL = "https://racersapi.billybob456.repl.co/start/" + username

x = requests.get(startURL)
x = x.content
x = json.loads(x)
key = x["key"]
print(x["message"])

account = ast.literal_eval(requests.get("https://racersapi.billybob456.repl.co/account/" + key).content.decode("utf-8"))
print(account)

currentCar = account["car"]
print(currentCar)

Getting the available races:

...
availableRaces = requests.get("https://racersapi.billybob456.repl.co/available-races/" + key).content.decode("utf-8")
print(availableRaces)

Selecting the race with best difficult:payout ratio:

...
#Selecting the best race with difficulty:payout ratio
litEvalList = ast.literal_eval(availableRaces)
length = len(litEvalList)
for race in litEvalList:
	avgSpeed = race["average top speed"]
	if avgSpeed == currentCar["top speed"]:
		raceNum = litEvalList.index(race)
raceKey = json.loads(availableRaces)[raceNum]["key"]

Racing the selected race:

...
#Racing the selected race
raceURL = "https://racersapi.billybob456.repl.co/race/" + key + "/" + raceKey
raceResults = requests.get(raceURL).content.decode('utf-8')
raceKey = ""
raceResults = ast.literal_eval(raceResults)
key = raceResults["key"] #new key
print(raceResults["message"])

Full script:

import requests
import json
import ast

#Checking the status of the server
statusURL = "https://racersapi.billybob456.repl.co/status"
status = requests.get(statusURL)
status = status.content.decode("utf-8")
print(status)
if status == "Racers API is ready to play!":
	pass
else:
	print("Racers API is unavailable to play at the moment")
	exit()

#Getting an API key
username = "hello"
startURL = "https://racersapi.billybob456.repl.co/start/" + username

x = requests.get(startURL)
x = x.content
x = json.loads(x)
key = x["key"]
print(x["message"])

#Getting account information
account = ast.literal_eval(requests.get("https://racersapi.billybob456.repl.co/account/" + key).content.decode("utf-8"))
print(account)

#Getting you current car
currentCar = account["car"]
print(currentCar)

#Getting available races
availableRaces = requests.get("https://racersapi.billybob456.repl.co/available-races/" + key).content.decode("utf-8")
print(availableRaces)

#Selecting the best race with difficulty:payout ratio
litEvalList = ast.literal_eval(availableRaces)
length = len(litEvalList)
for race in litEvalList:
	avgSpeed = race["average top speed"]
	if avgSpeed == currentCar["top speed"]:
		raceNum = litEvalList.index(race)
raceKey = json.loads(availableRaces)[raceNum]["key"]

#Racing the selected race
raceURL = "https://racersapi.billybob456.repl.co/race/" + key + "/" + raceKey
raceResults = requests.get(raceURL).content.decode('utf-8')
raceKey = ""
raceResults = ast.literal_eval(raceResults)
key = raceResults["key"]
print(raceResults["message"])

Well done! You've successfully gone through the basics of Racers API and completed your first race! Below are your next steps.

After getting you new key, you want to save it somewhere! Here's a modified script of the full script that will allow you to continue your game with the new key:

import requests
import json
import ast

#Checking the status of the server
statusURL = "https://racersapi.billybob456.repl.co/status"
status = requests.get(statusURL)
status = status.content.decode("utf-8")
print(status)
if status == "Racers API is ready to play!":
	pass
else:
	print("Racers API is unavailable to play at the moment")
	exit()

key = "YOUR KEY HERE!" #put your key in there!

#Getting account information
account = ast.literal_eval(requests.get("https://racersapi.billybob456.repl.co/account/" + key).content.decode("utf-8"))
print(account)

#Getting you current car
currentCar = account["car"]
print(currentCar)

#Getting available races
availableRaces = requests.get("https://racersapi.billybob456.repl.co/available-races/" + key).content.decode("utf-8")
print(availableRaces)

#Selecting the best race with difficulty:payout ratio
litEvalList = ast.literal_eval(availableRaces)
length = len(litEvalList)
for race in litEvalList:
	avgSpeed = race["average top speed"]
	if avgSpeed == currentCar["top speed"]:
		raceNum = litEvalList.index(race)
raceKey = json.loads(availableRaces)[raceNum]["key"]

#Racing the selected race
raceURL = "https://racersapi.billybob456.repl.co/race/" + key + "/" + raceKey
raceResults = requests.get(raceURL).content.decode('utf-8')
raceKey = ""
raceResults = ast.literal_eval(raceResults)
key = raceResults["key"]
print(raceResults["message"])

More documentation coming out soon including how to buy new cars and mod the game to add your own cars!

Racers-API - a game where you have to go around racing with your car, earning money

Racers-API About Racers API is a game where you have to go around racing with yo

3 Jan 09, 2022
中文版本的ai地牢,一个使用GPT-2的文字冒险游戏,使用清源CPM预训练模型finetune而成。

中文版本的ai地牢,一个使用GPT-2的文字冒险游戏,使用清源CPM预训练模型finetune而成。

icybee 178 Jan 03, 2023
Space shooter being built for PyWeek 32

Axium Humanity's expansion into space had lasted centuries by the time we encountered the vicious Threx. The Threx adopted a single, religious mission

Daniel Pope 6 Oct 28, 2021
Wordle for the terminal, writen in python

Wordle Wordle in the terminal, written in python Simply run bash run.sh in your terminal to run. This creates a virtual environment, installs the depe

Matthew Lidell 1 Feb 09, 2022
Pendulum Simulation using Pygame

Pendulum project, built using pygame and math modules.

3 Nov 09, 2021
A fully automated system that transforms Twitch clips into gaming compilations

A fully automated system that transforms Twitch clips into gaming compilations Authors: Christian C., Moritz M., Luca S. Related Projects: Neural Netw

215 Dec 27, 2022
Brawl Stars open source server for v20

Laser Scratch Brawl Stars open source server for v20! Implemented Features Battle End Leaderboard Player Profile Lobby Info Menu Notifications Club Wa

TheIke 17 Nov 19, 2022
HackNC 2021 Project

pyTunes HackNC 2021 Project Setting Up Once the repo is cloned, install the requirements through pip install -r ./requirements.txt Once that is done,

Demo 1 Nov 07, 2021
A Pygame application which generates mazes using randomized DFS (Depth-First-Search)

Maze-Generator-with-Randomized-DFS A Pygame application which generates mazes using randomized DFS (Depth-First-Search)-(Iterative implementation). Ra

Aysha sana 2 Feb 08, 2022
A game made similar as space inveders with pygame

space-inveders-pygame a game made similar as space inveders with pygame . . . if you are using it make sure to change audio and imgs file i do no own

Volt_L18 2 Dec 26, 2021
A multiplayer RPG Discord bot, where you play as a god.

To run Ensure your Python is up to date, and install packages from requirements.txt Duplicate secrets-template.yaml, and name it secrets.yaml Insert y

4 Jan 18, 2022
An algorithm to reach a correlated equilibrium in multiplayer games.

Correlatedpy: a python library for distributed learning of correlated equilibrium in multiplayer strategic games. View Demo · Report Bug · Request Fea

Omar Boufous 2 Feb 01, 2022
Playing memory game is fun and the more harder it is the more challenging it is.

Playing memory game is fun and the more harder it is the more challenging it is. Playing thi sgame make us stress free and also happy. So, I have decided to make a memory Game which people can play w

Shreejan Dolai 3 Nov 11, 2022
Pratice Project - Tic tac toe game

Hello! This tic-tac-toe game project and its notes are result from a course pratice milestone. The project itself is written in Python using the Jupyt

Rafael Nascimento 1 Jan 07, 2022
Utility for generating randomizer datapacks for minecraft.

Minecraft Rando Utility for generating randomizer datapacks for minecraft. At the moment, it randomizes the following: Loot tables (including block dr

2 Dec 02, 2021
Wordle Solver: A simple script which is also called Wordle solver

wordle-solver this code is a simple script which is also called Wordle solver. t

amirreza 1 Feb 15, 2022
Deliver buycraft orders to players across the map in minecraft servers using baritone

Deliver buycraft orders to players across the map in minecraft servers using baritone

synthels 1 Nov 14, 2021
A set of functions compatible with the TIC-80 platform

Pygame-80 A set of functions from TIC-80 tiny computer platform ported to Pygame 2.0.1. Many of them are designed to work with the NumPy library to im

7 Aug 08, 2022
Several implementations of classical games (ex: FlappyBird, Minesweeper etc.) using Python (pygame)

Mini Games with Pygame This projects implement several classic and popular games in Python, using python package -- pygame. Currently, 4 games are alr

1 Feb 14, 2022
This is a simple game made using pygame.

Ball breaker This is a simple game made using pygame game view The game view have been updated wait for the new view to be uploaded Game_show.mp4 Lear

Rishikesh Kumar 3 Nov 05, 2021