GRF: Learning a General Radiance Field for 3D Representation and Rendering

Related tags

Deep LearningGRF
Overview

GRF: Learning a General Radiance Field for 3D Representation and Rendering

[Paper] [Video]

GRF: Learning a General Radiance Field for 3D Representation and Rendering
Alex Trevithick1,2 and Bo Yang2,3
1Williams College, 2University of Oxford, 3The Hong Kong Polytechnic University in ICCV 2021

This is the codebase which is currently a work in progress.

Overview of GRF

GRF is a powerful implicit neural function that can represent and render arbitrarily complex 3D scenes in a single network only from 2D observations. GRF takes a set of posed 2D images as input, constructs an internal representation for each 3D point of the scene, and renders the corresponding appearance and geometry of any 3D point viewing from an arbitrary angle. The key to our approach is to explicitly integrate the principle of multi-view geometry to obtain features representative of an entire ray from a given viewpoint. Thus, in a single forward pass to render a scene from a novel view, GRF takes some views of that scene as input, computes per-pixel pose-aware features for each ray from the given viewpoints through the image plane at that pixel, and then uses those features to predict the volumetric density and rgb values of points in 3D space. Volumetric rendering is then applied.

Setting Up the Environment

Use conda to setup an environment as follows:

conda env create -f environment.yml
conda activate grf

Data

  • SRN cars and chairs datasets can be downloaded from the paper's drive link
  • NeRF-Synthetic and LLFF datasets can be downloaded from the NeRF drive link
  • MultiShapenet dataset can be downloaded from the DISN drive link

Training and Rendering from the Model

To train and render from the model, use the run.py script

python run.py --data_root [path to directory with dataset] ] \
    --expname [experiment name]
    --basedir [where to store ckpts and logs]
    --datadir [input data directory]
    --netdepth [layers in network]
    --netwidth [channels per layer]
    --netdepth_fine [layers in fine network]
    --netwidth_fine [channels per layer in fine network]
    --N_rand [batch size (number of random rays per gradient step)]
    --lrate [learning rate]
    --lrate_decay [exponential learning rate decay (in 1000s)]
    --chunk [number of rays processed in parallel, decrease if running out of memory]
    --netchunk [number of pts sent through network in parallel, decrease if running out of memory]
    --no_batching [only take random rays from 1 image at a time]
    --no_reload [do not reload weights from saved ckpt]
    --ft_path [specific weights npy file to reload for coarse network]
    --random_seed [fix random seed for repeatability]
    --precrop_iters [number of steps to train on central crops]
    --precrop_frac [fraction of img taken for central crops]
    --N_samples [number of coarse samples per ray]
    --N_importance [number of additional fine samples per ray]
    --perturb [set to 0. for no jitter, 1. for jitter]
    --use_viewdirs [use full 5D input instead of 3D]
    --i_embed [set 0 for default positional encoding, -1 for none]
    --multires [log2 of max freq for positional encoding (3D location)]
    --multires_views [log2 of max freq for positional encoding (2D direction)]
    --raw_noise_std [std dev of noise added to regularize sigma_a output, 1e0 recommended]
    --render_only [do not optimize, reload weights and render out render_poses path]
    --dataset_type [options: llff / blender / shapenet / multishapenet]
    --testskip [will load 1/N images from test/val sets, useful for large datasets like deepvoxels]
    --white_bkgd [set to render synthetic data on a white bkgd (always use for dvoxels)]
    --half_res [load blender synthetic data at 400x400 instead of 800x800]
    --no_ndc [do not use normalized device coordinates (set for non-forward facing scenes)]
    --lindisp [sampling linearly in disparity rather than depth]
    --spherify [set for spherical 360 scenes]
    --llffhold [will take every 1/N images as LLFF test set, paper uses 8]
    --i_print [frequency of console printout and metric loggin]
    --i_img [frequency of tensorboard image logging]
    --i_weights [frequency of weight ckpt saving]
    --i_testset [frequency of testset saving]
    --i_video [frequency of render_poses video saving]
    --attention_direction_multires [frequency of embedding for value]
    --attention_view_multires [frequency of embedding for direction]
    --training_recon [whether to render images from the test set or not during final evaluation]
    --use_quaternion [append input pose as quaternion to input to unet]
    --no_globl [don't use global vector in middle of unet]
    --no_render_pose [append render pose to input to unet]
    --use_attsets [use attsets, otherwise use slot attention]

In particular, note that to render and test from a trained model, set render_only to True in the config.

Configs

The current configs are for the blender, LLFF, and shapenet datasets, which can be found in configs.

After setting the parameters of the model, to run it,

python run.py --configs/config_DATATYPE

Practical Concerns

The models were tested on 32gb GPUs, and higher resolution images require very large amounts of memory. The shapenet experiments should run on 16gb GPUs.

Acknowledgements

The code is built upon the original NeRF implementation. Thanks to LucidRains for the torch implementation of slot attention on which the current version is based.

Citation

If you find our work useful in your research, please consider citing:

@inproceedings{grf2020,
  title={GRF: Learning a General Radiance Field for 3D Scene Representation and Rendering},
  author={Trevithick, Alex and Yang, Bo},
  booktitle={arXiv:2010.04595},
  year={2020}
}
Owner
Alex Trevithick
ML + CV👍
Alex Trevithick
Tools for the Cleveland State Human Motion and Control Lab

Introduction This is a collection of tools that are helpful for gait analysis. Some are specific to the needs of the Human Motion and Control Lab at C

CSU Human Motion and Control Lab 88 Dec 16, 2022
Method for facial emotion recognition compitition of Xunfei and Datawhale .

人脸情绪识别挑战赛-第3名-W03KFgNOc-源代码、模型以及说明文档 队名:W03KFgNOc 排名:3 正确率: 0.75564 队员:yyMoming,xkwang,RichardoMu。 比赛链接:人脸情绪识别挑战赛 文章地址:link emotion 该项目分别训练八个模型并生成csv文

6 Oct 17, 2022
Code for the CVPR2022 paper "Frequency-driven Imperceptible Adversarial Attack on Semantic Similarity"

Introduction This is an official release of the paper "Frequency-driven Imperceptible Adversarial Attack on Semantic Similarity" (arxiv link). Abstrac

Leo 21 Nov 23, 2022
Animate molecular orbital transitions using Psi4 and Blender

Molecular Orbital Transitions (MOT) Animate molecular orbital transitions using Psi4 and Blender Author: Maximilian Paradiz Dominguez, University of A

3 Feb 01, 2022
Code for "SRHEN: Stepwise-Refining Homography Estimation Network via Parsing Geometric Correspondences in Deep Latent Space"

SRHEN This is a better and simpler implementation for "SRHEN: Stepwise-Refining Homography Estimation Network via Parsing Geometric Correspondences in

1 Oct 28, 2022
Simple Pose: Rethinking and Improving a Bottom-up Approach for Multi-Person Pose Estimation

SimplePose Code and pre-trained models for our paper, “Simple Pose: Rethinking and Improving a Bottom-up Approach for Multi-Person Pose Estimation”, a

Jia Li 256 Dec 24, 2022
PyTorch Implementation of ECCV 2020 Spotlight TuiGAN: Learning Versatile Image-to-Image Translation with Two Unpaired Images

TuiGAN-PyTorch Official PyTorch Implementation of "TuiGAN: Learning Versatile Image-to-Image Translation with Two Unpaired Images" (ECCV 2020 Spotligh

181 Dec 09, 2022
DeepHyper: Scalable Asynchronous Neural Architecture and Hyperparameter Search for Deep Neural Networks

What is DeepHyper? DeepHyper is a software package that uses learning, optimization, and parallel computing to automate the design and development of

DeepHyper Team 214 Jan 08, 2023
PyTorch Implementation of the SuRP algorithm by the authors of the AISTATS 2022 paper "An Information-Theoretic Justification for Model Pruning"

PyTorch Implementation of the SuRP algorithm by the authors of the AISTATS 2022 paper "An Information-Theoretic Justification for Model Pruning".

Berivan Isik 8 Dec 08, 2022
Deep Learning & 3D Convolutional Neural Networks for Speaker Verification

TensorFlow implementation of 3D Convolutional Neural Networks for Speaker Verification - Official Project Page - Pytorch Implementation This repositor

Amirsina Torfi 753 Dec 17, 2022
The implementation of 'Image synthesis via semantic composition'.

Image synthesis via semantic synthesis [Project Page] by Yi Wang, Lu Qi, Ying-Cong Chen, Xiangyu Zhang, Jiaya Jia. Introduction This repository gives

DV Lab 71 Jan 06, 2023
Simple STAC Catalogs discovery tool.

STAC Catalog Discovery Simple STAC discovery tool. Just paste the STAC Catalog link and press Enter. Details STAC Discovery tool enables discovering d

Mykola Kozyr 21 Oct 19, 2022
[3DV 2021] Channel-Wise Attention-Based Network for Self-Supervised Monocular Depth Estimation

Channel-Wise Attention-Based Network for Self-Supervised Monocular Depth Estimation This is the official implementation for the method described in Ch

Jiaxing Yan 27 Dec 30, 2022
This repository contains the source code for the paper "DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networks",

DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networks Project Page | Video | Presentation | Paper | Data L

Facebook Research 281 Dec 22, 2022
A toolkit for making real world machine learning and data analysis applications in C++

dlib C++ library Dlib is a modern C++ toolkit containing machine learning algorithms and tools for creating complex software in C++ to solve real worl

Davis E. King 11.6k Jan 01, 2023
Study of human inductive biases in CNNs and Transformers.

Are Convolutional Neural Networks or Transformers more like human vision? This repository contains the code and fine-tuned models of popular Convoluti

Shikhar Tuli 39 Dec 08, 2022
Official Pytorch implementation of "Learning to Estimate Robust 3D Human Mesh from In-the-Wild Crowded Scenes", CVPR 2022

Learning to Estimate Robust 3D Human Mesh from In-the-Wild Crowded Scenes / 3DCrowdNet News 💪 3DCrowdNet achieves the state-of-the-art accuracy on 3D

Hongsuk Choi 113 Dec 21, 2022
Intel® Nervana™ reference deep learning framework committed to best performance on all hardware

DISCONTINUATION OF PROJECT. This project will no longer be maintained by Intel. Intel will not provide or guarantee development of or support for this

Nervana 3.9k Dec 20, 2022
Official code of Team Yao at Multi-Modal-Fact-Verification-2022

Official code of Team Yao at Multi-Modal-Fact-Verification-2022 A Multi-Modal Fact Verification dataset released as part of the De-Factify workshop in

Wei-Yao Wang 11 Nov 15, 2022
A simple root calculater for python

Root A simple root calculater Usage/Examples python3 root.py 9 3 4 # Order: number - grid - number of decimals # Output: 2.08

Reza Hosseinzadeh 5 Feb 10, 2022